Tilt.

Changelog

What shipped, what changed, what got cut.

Tilt. is a lifetime endless puzzle for iOS and Android. A 5×7 grid; tiles fall from the top with a value (2, 4, 8…); you swipe left or right to steer the falling tile, swipe down to drop it, and equal-numbered tiles merge into double their value. You start each run with five "shakes" — taps on a board edge that gravity-shift every static tile that way. Bigger merge chains earn shakes back. The game ends when the grid fills. Best score is yours forever. There's one global leaderboard and every score is replayed against the seed it was issued, so the rankings are real.

v1.0.0Launch.

7 May 2026

Added

  • 5×7 board, tile-merge mechanic, server-issued tile seed.
  • Five shakes per run. Tiered chain refunds: 4-chain → +1 shake, 6-chain → +2, 8+ → +3.
  • Lifetime endless mode — one run, one score, no daily reset, no streaks.
  • Server-verified leaderboard (top 100 all-time). Anti-cheat replays your inputs against the seed; if the score doesn't reproduce, the run is rejected.
  • Soft drop, edge-tap shakes, haptic feedback on merges and rejected moves.
  • Tile temperature gradient — colors warm from cold blue at "2" to voltage yellow at "1024".
  • Offline play with score queue. Submissions land when you're back online.
  • Anonymous play by default. Pick a display name only when you want to claim a leaderboard spot.
  • No account. No password. No email required.

Made by WEBIST LLC. Built around three filters every decision passes through — precise, respectful, clever. If a feature breaks one, it doesn't ship.

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